2007 highlights in anthropology
Kerim from Savage Minds does the work:
2007 Highlights
Happy New Year! I’m a bit late with this, but I wanted to take the opportunity to highlight some of our best material from 2007, as I did in 2006....

Postmodern Designer, Founder of Memphis Group, Ettore Sottsass, 90, DiesValentine, portable typewriter - design: Ettore Sottsass, 1969.
Indigenous Section of the AAA Approved
From Indian Country Today
http://www.indiancountry.com/content.cfm?id=1096416366
Indigenous section OK’d by anthropological group
Posted: December 28, 2007
by: Jerry Reynolds / Indian Country Today
WASHINGTON - The American Anthropological Association board of directors approved an indigenous section of its membership for the first time on Dec. 5. The vote was unanimous....
Anthropologists vs. Jared Diamond in the NY Times
Long-time readers of this blog will no doubt remember the Guns Germs and Steel kerfuffle , in which it was widely concluded that Anthropologists as a whole hate Jared Diamond because they are jealous of his success as a popular writer.
Today’s New York Times has picked up the story, and while they don’t mention Savage Minds, they do interview previous SM guest blogers, Frederick K. Errington and Deborah B. Gewertz........IQ, Environment & Anthropology
It might come as a surprise to some people that intelligence is not as hard-wired as some of our teachers made us think back in grade school. Richard Nisbett, the long-time director of the Culture and Cognition program at the University of Michigan, wrote a recent editorial in the New York Times entitled, “All Brains Are the Same Color“ Nisbett ably goes about dismantling the idea that the IQ differences between blacks and whites are genetic. He notes that decades of research has not supported the assertion that one of our social races in the United States (for that’s really the only way to define them) is biologically inferior in terms of innate intelligence. Rather, intelligence is a matter of environment (the impact of development and access to good education) and a matter of the biased standards that praise a certain type of “intelligence” (success on standardized tests) over another.Neuroanthropology and Everyday Design
Today’s article by John Tierney, Why Nobody Likes a Smart Machine, from the Tierney Lab illustrates several points that neuroanthropologists should pay attention to. It’s about the work of Donald Norman, best known for his book “The Design of Everyday Things,” and his analyses for why modern technology often frustrates people so much. (By the way, I just bought my wife one of those picture frames mentioned in the article for Christmas—ah, a bundle of frustrating joy.) So, in the course of the article, Tierney and Norman mention four different aspects of how we relate successfully or unsuccessfully to machines (and, from my point of view, much of the world). They are:The American Reality versus the American Dream
By Daniel Lende
Bob Herbert, in his editorial The Nightmare Before Christmas, highlights the growing inequality in the United States. That’s what I want to talk about today. Sapolsky emphasizes the biological effects of inequality, in particular being in the “wrong” rank. The question then arises, what gets defined as “wrong”? And how do people experience that?
MMORPG Anthropology: Video Games and Morphing Our Discipline
By Daniel LendeThe World of Warcraft massive is a MMORPG. And what is that, you ask? A massively multiplayer online role-playing game, in this case the most successful one in existence. It is run by Blizzard Entertainment, based on fantasy role-playing (i.e., swords and sorcery), and has more than 9 million subscribers worldwide. These subscribers pay a monthly fee (currently $14.99 if you pay month-to-month) and for that, Blizzard says, “thousands of players adventure together in an enormous, persistent game world, forming friendships, slaying monsters, and engaging in epic quests that can span days or weeks” in the realm of Azeroth.
Video Games: The Neuroanthropology of Interaction
By Daniel Lende We’re getting near Christmas, so today I want to talk about something fun—video games. I also want to make the case over today and tomorrow for video games as a great place to apply neuroanthropology. Writing these two blogs will also be my lame gift to myself, a way to vicariously enjoy a genre that can be entirely too addictive for me. No Bioshock for Daniel this Christmas. I’ve sworn off games until the summer… (You do know, of course, that addiction is generally characterized by relapse, so if I start writing about Bioshock, Crysis, or The Witcher in the near future, feel free to give me crap about that.)
Lakota Indian activists secede from the US
Numerous Native American activists, including former American Indian Movement leader, Russell Means, presented a kind of declaration of independence for the Lakota Sioux on 19 December, 2007, to the United States State Department. Here’s the account of developments from Lakota Freedom, the website which seems to be an official newsource from the delegation:
Comments
IQ, Environment & Anthropology - Any attempt to treat environment and genetics as separate variables is flawed. Genes and environment *synergize*. The cognitively endowed can *change* their environment for the better.
The simplest example is "Having enough sense to come in out of the cold." A genetically really dumb person does not realize there is any better environment.
Posted by: BigDon | January 3, 2008 03:06 PM